Earth, Storm, and Spirit
The Shaman is the versatile spiritual conduit of the Horde and Alliance, a master of totems and elemental forces. Our redesign focuses on solving core mechanical issues for each specialization, enhancing their quality of life and solidifying their powerful, unique identities on the battlefield.
Elemental ⛈️
Target DPS Buff: +12-16%
The living conduit for the fury of the storm. We solve their crippling mana issues and give them more dynamic tools, allowing them to truly unleash the tempest within.
Core Fixes 🔧
The leash radius for totems is increased to 30 yards, allowing for far greater mobility in combat without sacrificing your core buffs and effects.
The Elemental Focus talent is massively buffed to make your next two spells free after a crit, significantly improving mana sustain during long encounters.
Power Infusions ✨
A new core spell. This high-damage nuke is a guaranteed critical strike if the target is affected by your Flame Shock, creating a powerful rotational synergy.
An optional talent that knocks enemies back, deals damage, and restores 10% of your mana. A perfect tool for utility, defense, and resource management.
Casting Thunderstorm or Stormstrike summons a Stormfront Zone at your feet for 6 sec. Allies inside gain 5% spell haste, enemies take 3% increased Nature damage.
When you critically strike with Lava Burst, you gain Maelstrom’s Gaze for 10 sec: your next three Lightning Bolt or Chain Lightning casts are instant and cost no Global Cooldown.
Enhancement 🐺
Target: No DPS Adjustment (Focus on QoL/Scaling)
The battle-mage who infuses their weapons with primal power. We overhaul their rotation to perfectly blend spell and steel, fulfilling the fantasy of a true elemental warrior.
Core Fixes 🔧
Attack Power scaling for Stormstrike and weapon imbues is improved to help Enhancement keep pace with pure melee classes in later raid tiers.
This crucial cooldown is reduced to 1 minute, returns more mana, and now also reduces damage taken, making it a reliable defensive and resource tool.
Power Infusions ✨
A transformative new talent. Melee attacks have a chance to make your next Lightning Bolt or Chain Lightning instant cast, creating a dynamic and thrilling hybrid rotation.
The 41-point capstone talent is replaced. Summon two Spirit Wolves to fight alongside you, providing a significant DPS and utility cooldown.
Each Stormstrike, Lava Lash, or Frostbrand attack grants a Momentum Charge (max 5) for 12 sec. Each charge increases your haste by 1% and spell damage by 0.5%.
Restoration 🌊
Target: No Healing Adjustment (Focus on QoL/Mobility)
The spiritual leader who calls upon the cleansing power of water. We grant them the mobility and reactive tools needed to command the tides of battle from any position.
Core Fixes & Buffs 🔧
Earth Shield can now be cast on any friendly target and has more charges, making it a more versatile and powerful mitigation tool.
The mana cost of Chain Heal is reduced, and key talents like Healing Way are improved to increase throughput and efficiency, reinforcing their role as master raid healers.
Power Infusions ✨
A new baseline instant-cast Heal-over-Time spell. Provides a much-needed mobile healing option and can be consumed by Chain Heal for a bonus effect.
A new deep talent that allows the Shaman to cast all their spells while moving for a short duration, completely solving their greatest weakness on high-movement encounters.
Your Riptide casts create a Life Ripple on the target. When the target is healed, nearby injured allies receive 30% of that heal.
When you cast Chain Heal, each bounce past the third applies a HoT for 15% of the heal over 5 seconds.