The Earthen Ring

A Redesign of the Shaman Class

The elements are eternal, their fury and grace shaping the very worlds. We delve into this primal power to rebalance the Shaman, ensuring the call of the storm, the strength of the earth, and the spirit of the wild are not just felt, but feared and revered.

Earth, Storm, and Spirit

The Shaman is the versatile spiritual conduit of the Horde and Alliance, a master of totems and elemental forces. Our redesign focuses on solving core mechanical issues for each specialization, enhancing their quality of life and solidifying their powerful, unique identities on the battlefield.

Elemental Icon

Elemental ⛈️

Target DPS Buff: +12-16%

The living conduit for the fury of the storm. We solve their crippling mana issues and give them more dynamic tools, allowing them to truly unleash the tempest within.

Core Fixes 🔧

Totem Mobility:

The leash radius for totems is increased to 30 yards, allowing for far greater mobility in combat without sacrificing your core buffs and effects.

Mana Efficiency:

The Elemental Focus talent is massively buffed to make your next two spells free after a crit, significantly improving mana sustain during long encounters.

Power Infusions ✨

Modern Ability: Lava Burst:

A new core spell. This high-damage nuke is a guaranteed critical strike if the target is affected by your Flame Shock, creating a powerful rotational synergy.

Modern Ability: Thunderstorm:

An optional talent that knocks enemies back, deals damage, and restores 10% of your mana. A perfect tool for utility, defense, and resource management.

New Talent: Stormfront Zone:

Casting Thunderstorm or Stormstrike summons a Stormfront Zone at your feet for 6 sec. Allies inside gain 5% spell haste, enemies take 3% increased Nature damage.

New Talent: Eye of the Maelstrom:

When you critically strike with Lava Burst, you gain Maelstrom’s Gaze for 10 sec: your next three Lightning Bolt or Chain Lightning casts are instant and cost no Global Cooldown.

Enhancement Icon

Enhancement 🐺

Target: No DPS Adjustment (Focus on QoL/Scaling)

The battle-mage who infuses their weapons with primal power. We overhaul their rotation to perfectly blend spell and steel, fulfilling the fantasy of a true elemental warrior.

Core Fixes 🔧

Improved Scaling:

Attack Power scaling for Stormstrike and weapon imbues is improved to help Enhancement keep pace with pure melee classes in later raid tiers.

Shamanistic Rage Buff:

This crucial cooldown is reduced to 1 minute, returns more mana, and now also reduces damage taken, making it a reliable defensive and resource tool.

Power Infusions ✨

Modern Ability: Maelstrom Weapon:

A transformative new talent. Melee attacks have a chance to make your next Lightning Bolt or Chain Lightning instant cast, creating a dynamic and thrilling hybrid rotation.

Modern Ability: Feral Spirit:

The 41-point capstone talent is replaced. Summon two Spirit Wolves to fight alongside you, providing a significant DPS and utility cooldown.

New Talent: Primal Momentum:

Each Stormstrike, Lava Lash, or Frostbrand attack grants a Momentum Charge (max 5) for 12 sec. Each charge increases your haste by 1% and spell damage by 0.5%.

Restoration Icon

Restoration 🌊

Target: No Healing Adjustment (Focus on QoL/Mobility)

The spiritual leader who calls upon the cleansing power of water. We grant them the mobility and reactive tools needed to command the tides of battle from any position.

Core Fixes & Buffs 🔧

Empowered Earth Shield:

Earth Shield can now be cast on any friendly target and has more charges, making it a more versatile and powerful mitigation tool.

Chain Heal Buffs:

The mana cost of Chain Heal is reduced, and key talents like Healing Way are improved to increase throughput and efficiency, reinforcing their role as master raid healers.

Power Infusions ✨

Modern Ability: Riptide:

A new baseline instant-cast Heal-over-Time spell. Provides a much-needed mobile healing option and can be consumed by Chain Heal for a bonus effect.

Modern Ability: Spiritwalker's Grace:

A new deep talent that allows the Shaman to cast all their spells while moving for a short duration, completely solving their greatest weakness on high-movement encounters.

New Talent: Ripple of Life:

Your Riptide casts create a Life Ripple on the target. When the target is healed, nearby injured allies receive 30% of that heal.

New Talent: Primal Renewal:

When you cast Chain Heal, each bounce past the third applies a HoT for 15% of the heal over 5 seconds.